Final fantasy 7 mods steam version

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Rapture and The End appear more frequently in Slots, while Wall is much less frequent. The End no longer ignores Death immunity, but it has gained Catastophe's damage formula and breaks the damage limit. X-Potions restore 5000 HP to one character. Knight's Code replace with Thief's Code, teaches Mug. Hero-Trial, Hero, Holy War-Trial, and Holy War add Haste, Regen, Protect, and Shell. Aura change to Shield, adds Protect and Shell. Doomtrain doesn't inflict Vit0.Īll magic junctions have had their effects reduced. Forbid Med-RF and Cover have been removed.

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Stat increasing abilities (Str+20%, etc.) have been reduced in effect. Stat bonus abilities (Str Bonus, etc.) have been replaced. HP is now the only stat that can be increased by Devouring enemies. Bosses often use more powerful abilities. Bosses have extra status immunities and are immune to gravity attacks. Strength, Magic, Speed, and HP have been increased.

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This patch is a difficulty and re-balance modification for the PSX NTSC-U version of Final Fantasy VIII.